Analysis of Multi-Sensory Experience Design in AR Interactive Books

Xiangyu Tu, Yingquan Wang, Yuhan Zhang

Abstract


Starting from the concept and development of AR interactive books, this paper conducts theoretical analysis to summarize how AR interactive books break the traditional reading mode and provide users with a new reading experience combining the virtual and the real. Taking the analysis of multisensory experience design in AR interactive books as a starting point, it concludes the different experiences that users gain from this new reading mode through five senses. It is proposed that in the process of innovating AR interactive books, each stage from topic selection to graphic design, AR content design, and production should be combined with its content, and design methods should be considered from the perspective of users’ usage to promote the continuous development of AR interactive books among young audiences. This paper also provides a reference for interactive book creators to consider routes and methods.


Full Text:

PDF


DOI: https://doi.org/10.22158/sshsr.v5n2p48

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Copyright © SCHOLINK INC.  ISSN 2690-3628 (Print)  ISSN 2690-3636 (Online)