Developing a Game-Mediated Communication Scale

Authors

  • Daiki Kato
  • Genki Kato
  • Mihoko Tsuruta
  • Aya Futamura
  • Harui Futamura

DOI:

https://doi.org/10.22158/jpbr.v7n1p48

Abstract

This study mainly aims to develop a scale for assessing game-mediated communication (GMC). A total of 320 Japanese female university students participated in the research, with 19 items being evaluated. Initially, exploratory factor analysis was conducted to examine the GMC Scale’s factor structure. Subsequently, confirmatory factor analysis was performed to validate the structure. The analysis results revealed that the three-factor model provided the best fit, with the identified factors being chance, connection, and empathy.

Published

2025-04-24

Issue

Section

Articles